1 citations · 1 across the 4 of their papers we have counts for
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MERGETUNE: Continued Fine-Tuning of Vision-Language Models
Wenqing Wang, Da Li, Xiatian Zhu +1
Fine-tuning vision-language models (VLMs) such as CLIP often leads to catastrophic forgetting of pretrained knowledge. Prior work primarily aims to mitigate forgetting during adapt…
Dynamic Avatar-Scene Rendering from Human-centric Context
Wenqing Wang, Haosen Yang, Josef Kittler +1
Reconstructing dynamic humans interacting with real-world environments from monocular videos is an important and challenging task. Despite considerable progress in 4D neural render…
Geometry-guided Cross-view Diffusion for One-to-many Cross-view Image Synthesis
Tao Jun Lin, Wenqing Wang, Yujiao Shi +3
This paper presents a novel approach for cross-view synthesis aimed at generating plausible ground-level images from corresponding satellite imagery or vice versa. We refer to thes…
Single Image, Any Face: Generalisable 3D Face Generation
Wenqing Wang, Haosen Yang, Josef Kittler +1
The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the signi…
Improving Gaussian Splatting with Localized Points Management
Haosen Yang, Chenhao Zhang, Wenqing Wang +4
Point management is critical for optimizing 3D Gaussian Splatting models, as point initiation (e.g., via structure from motion) is often distributionally inappropriate. Typically,…
Slice3D: Multi-Slice, Occlusion-Revealing, Single View 3D Reconstruction
Yizhi Wang, Wallace Lira, Wenqi Wang +2
We introduce multi-slice reasoning, a new notion for single-view 3D reconstruction which challenges the current and prevailing belief that multi-view synthesis is the most natural…