9 citations · 14 across the 5 of their papers we have counts for
7 papers
Steering Versus Teleporting in Mobile Virtual Reality
Kristen Grinyer, Daniel Zielasko, Robert J. Teather
Mobile virtual reality (MVR) provides low-cost access to extended reality (XR), but its limited input restricts use of common locomotion techniques such as head-decoupled and veloc…
Comparing Haptic Feedback Across Hand Tracking and Controllers in VR Object Interaction Tasks
Natalia Ocampo, J. Felipe Gonzalez, Robert J. Teather +1
Hand tracking offers natural VR interaction but lacks controllers' inherent tactile feedback, while haptic feedback across input methods remains understudied. We conducted a partic…
Comparing Hand and Controller Avatars with Hand Tracking and Controller-Based Interaction
Natalia Ocampo, J. Felipe Gonzalez, Robert J. Teather
Previous research suggests that the congruency between common VR input devices - such as controllers or hand tracking - and their visual representations (e.g., hand or controller a…
Comparing Controller-Free Pointing Techniques Across Depth for 2D Selection in Augmented Reality
Samiha Sultana, J. Felipe Gonzalez, Robert J. Teather
This paper presents a systematic evaluation of five controller-free pointing techniques for 2D target selection in AR, using ISO 9241-411. We compared them across multiple depths (…
Effects of Virtual Controller Representation and Virtuality on Selection Performance in Extended Reality
Eric DeMarbre, Jay Henderson, J. Felipe Gonzalez +1
We present an experiment exploring how the controller's virtual representation impacts target acquisition performance across MR and VR contexts. Participants performed selection ta…
Revisiting Performance Models of Distal Pointing Tasks in Virtual Reality
Logan Lane, Feiyu Lu, Shakiba Davari +2
Performance models of interaction, such as Fitts Law, are important tools for predicting and explaining human motor performance and for designing high-performance user interfaces.…
Adaptic: A Shape Changing Prop with Haptic Retargeting
J. Felipe Gonzalez, John C. McClelland, Robert J. Teather +2
We present Adaptic, a novel "hybrid" active/passive haptic device that can change shape to act as a proxy for a range of virtual objects in VR. We use Adaptic with haptic retargeti…