activity
20242026
most citedSpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis

1 citations · 1 across the 9 of their papers we have counts for

collaborators

12 papers

cs.CV2026

SpectralCTGaussians: Projection-Domain Reconstruction and Basis Material Decomposition for Spectral CT using 3D Gaussian Splatting

Reinout Vos, Saptarshi Neil Sinha, Michael Weinmann

Spectral computed tomography (CT) extends conventional CT by measuring attenuation across multiple energy channels, allowing improved modeling of physical X-ray interactions and en…

cs.CV2026

AgenticCADedit: A Stateful, Tool-Mediated Agentic Approach to Multimodal 3D CAD Editing

Saptarshi Neil Sinha, Mika Silvan Goschke, Paul Julius Kühn +2

Computer-aided design is central to industrial manufacturing, and much of a designer's daily work consists of editing existing models from multimodal requests involving speech, ske…

cs.CV2026

TinyDETR-Pose: Towards End-to-End Real-Time Single-Stage 6DoF Object Pose Estimation with Lightweight Transformers

Paul Julius Kühn, Duc Anh Nguyen, Saptarshi Neil Sinha +2

Real-time 6DoF object pose estimation on resource-constrained hardware remains challenging, as accurate correspondence-based and refinement pipelines typically rely on non-differen…

cs.CV2026

ScratchSim: A Procedural Synthetic Data Pipeline for Surface Scratch Detection

Paul Julius Kühn, Saptarshi Neil Sinha, Tiago Kleist +3

While automated defect detection such as the detection of surface scratched is an important aspect in industrial quality control, the scarcity of annotated defect data make this ta…

cs.CV2026

A Human-in-the-Loop Deep Learning Framework for Color Reconstruction of Lenticular Films

Saptarshi Neil Sinha, Tiago Kleist, Giorgio Trumpy

Historical lenticular films, such as those created with the Kodacolor process, encode color information in a distinctive spatial format. This structure requires specialized techniq…

cs.CV2026

Human-in-the-Loop Atlas-Based 3D Asset Segmentation for Interactive Content Workflows

Paul Julius Kühn, Saptarshi Neil Sinha, Jakob Hansen +1

Segmenting 3D assets into meaningful regions remains challenging, especially when segmentation criteria are application-dependent and require user control. We present a human-in-th…