collaborators

10 papers

cs.GR2026

Real-Time Neural Hair Denoising

Chenghao Wu, Yuefan Shen, Tao Huang +3

We propose a lightweight real-time method for reconstructing strand-based hair G-Buffers from severely undersampled rasterized inputs. Our pipeline first applies neural spatial rec…

cs.CV2026

VideoNeuMat: Neural Material Extraction from Generative Video Models

Bowen Xue, Saeed Hadadan, Zheng Zeng +3

Creating photorealistic materials for 3D rendering requires exceptional artistic skill. Generative models for materials could help, but are currently limited by the lack of high-qu…

cs.GR2026

PBR-Inspired Controllable Diffusion for Image Generation

Bowen Xue, Giuseppe Claudio Guarnera, Shuang Zhao +1

Despite recent advances in text-to-image generation, controlling geometric layout and PBR material properties in synthesized scenes remains challenging. We present a pipeline that…

cs.CV2025

Physics-Guided Motion Loss for Video Generation Model

Bowen Xue, Giuseppe Claudio Guarnera, Shuang Zhao +1

Current video diffusion models generate visually compelling content but often violate basic laws of physics, producing subtle artifacts like rubber-sheet deformations and inconsist…

cs.GR2025

A Multi-scale Yarn Appearance Model with Fiber Details

Apoorv Khattar, Junqui Zhu, Emiliano Padovani +4

Rendering realistic cloth has always been a challenge due to its intricate structure. Cloth is made up of fibers, plies, and yarns, and previous curved-based models, while detailed…

cs.GR2024

Neural Appearance Model for Cloth Rendering

Guan Yu Soh, Zahra Montazeri

The realistic rendering of woven and knitted fabrics has posed significant challenges throughout many years. Previously, fiber-based micro-appearance models have achieved considera…