4 citations · 4 across the 6 of their papers we have counts for
1 paper · 1 filter
Changhun Oh, Seongryong Oh, Jinwoo Hwang +3
3D Gaussian Splatting (3DGS) rendering in real-time on resource-constrained devices is essential for delivering immersive augmented and virtual reality (AR/VR) experiences. However…