4 papers
PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image
Ziang Cao, Fangzhou Hong, Zhaoxi Chen +2
3D modeling is shifting from static visual representations toward physical, articulated assets that can be directly used in simulation and interaction. However, most existing 3D ge…
4DNeX: Feed-Forward 4D Generative Modeling Made Easy
Zhaoxi Chen, Tianqi Liu, Long Zhuo +6
We present 4DNeX, the first feed-forward framework for generating 4D (i.e., dynamic 3D) scene representations from a single image. In contrast to existing methods that rely on comp…
EgoTwin: Dreaming Body and View in First Person
Jingqiao Xiu, Fangzhou Hong, Yicong Li +5
While exocentric video synthesis has achieved great progress, egocentric video generation remains largely underexplored, which requires modeling first-person view content along wit…
PhysX-3D: Physical-Grounded 3D Asset Generation
Ziang Cao, Zhaoxi Chen, Liang Pan +1
3D modeling is moving from virtual to physical. Existing 3D generation primarily emphasizes geometries and textures while neglecting physical-grounded modeling. Consequently, despi…