activity
20242026
most citedAerial-NeRF: Adaptive Spatial Partitioning and Sampling for Large-Scale Aerial Rendering

1 citations · 1 across the 7 of their papers we have counts for

collaborators

9 papers

cs.CV2026

CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation

Zhenyu Sun, Xiaohan Zhang, Qi Liu +1

Challenges remain in ego-centric 3D scene generation due to limited view overlap and the dominant influence of individual perspectives on scene interpretation. These factors hinder…

cs.SD2025

Melodia: Training-Free Music Editing Guided by Attention Probing in Diffusion Models

Yi Yang, Haowen Li, Tianxiang Li +4

Text-to-music generation technology is progressing rapidly, creating new opportunities for musical composition and editing. However, existing music editing methods often fail to pr…

cs.CV2025

Depth-Consistent 3D Gaussian Splatting via Physical Defocus Modeling and Multi-View Geometric Supervision

Yu Deng, Baozhu Zhao, Junyan Su +2

Three-dimensional reconstruction in scenes with extreme depth variations remains challenging due to inconsistent supervisory signals between near-field and far-field regions. Exist…

cs.CV2025

TraGraph-GS: Trajectory Graph-based Gaussian Splatting for Arbitrary Large-Scale Scene Rendering

Xiaohan Zhang, Sitong Wang, Yushen Yan +3

High-quality novel view synthesis for large-scale scenes presents a challenging dilemma in 3D computer vision. Existing methods typically partition large scenes into multiple regio…

cs.CV2025

GarmentX: Autoregressive Parametric Representations for High-Fidelity 3D Garment Generation

Jingfeng Guo, Jinnan Chen, Weikai Chen +6

This work presents GarmentX, a novel framework for generating diverse, high-fidelity, and wearable 3D garments from a single input image. Traditional garment reconstruction methods…

cs.CV2025

Metamon-GS: Enhancing Representability with Variance-Guided Densification and Light Encoding

Junyan Su, Baozhu Zhao, Xiaohan Zhang +1

The introduction of 3D Gaussian Splatting (3DGS) has advanced novel view synthesis by utilizing Gaussians to represent scenes. Encoding Gaussian point features with anchor embeddin…

cs.CV2024

Toy-GS: Assembling Local Gaussians for Precisely Rendering Large-Scale Free Camera Trajectories

Xiaohan Zhang, Zhenyu Sun, Yukui Qiu +2

Currently, 3D rendering for large-scale free camera trajectories, namely, arbitrary input camera trajectories, poses significant challenges: 1) The distribution and observation ang…

cs.CV2024★ 1 cited

Aerial-NeRF: Adaptive Spatial Partitioning and Sampling for Large-Scale Aerial Rendering

Xiaohan Zhang, Yukui Qiu, Zhenyu Sun +1

Recent progress in large-scale scene rendering has yielded Neural Radiance Fields (NeRF)-based models with an impressive ability to synthesize scenes across small objects and indoo…

cs.CV2024

AG-NeRF: Attention-guided Neural Radiance Fields for Multi-height Large-scale Outdoor Scene Rendering

Jingfeng Guo, Xiaohan Zhang, Baozhu Zhao +1

Existing neural radiance fields (NeRF)-based novel view synthesis methods for large-scale outdoor scenes are mainly built on a single altitude. Moreover, they often require a prior…