3 papers
cs.CV2025
IBGS: Image-Based Gaussian Splatting
Hoang Chuong Nguyen, Wei Mao, Jose M. Alvarez +1
3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its abili…
cs.CV2025
Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular Video
Hoang Chuong Nguyen, Wei Mao, Jose M. Alvarez +1
Neural Radiance Fields (NeRF) has demonstrated its superior capability to represent 3D geometry but require accurately precomputed camera poses during training. To mitigate this re…
cs.CV2024
Mining Supervision for Dynamic Regions in Self-Supervised Monocular Depth Estimation
Hoang Chuong Nguyen, Tianyu Wang, Jose M. Alvarez +1
This paper focuses on self-supervised monocular depth estimation in dynamic scenes trained on monocular videos. Existing methods jointly estimate pixel-wise depth and motion, relyi…