1 citations · 3 across the 8 of their papers we have counts for
4 papers · 2 filters
PuzzleFusion++: Auto-agglomerative 3D Fracture Assembly by Denoise and Verify
Zhengqing Wang, Jiacheng Chen, Yasutaka Furukawa
This paper proposes a novel "auto-agglomerative" 3D fracture assembly method, PuzzleFusion++, resembling how humans solve challenging spatial puzzles. Starting from individual frag…
MapTracker: Tracking with Strided Memory Fusion for Consistent Vector HD Mapping
Jiacheng Chen, Yuefan Wu, Jiaqi Tan +2
This paper presents a vector HD-mapping algorithm that formulates the mapping as a tracking task and uses a history of memory latents to ensure consistent reconstructions over time…
MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction
Shitao Tang, Jiacheng Chen, Dilin Wang +6
This paper presents a neural architecture MVDiffusion++ for 3D object reconstruction that synthesizes dense and high-resolution views of an object given one or a few images without…
BrepGen: A B-rep Generative Diffusion Model with Structured Latent Geometry
Xiang Xu, Joseph G. Lambourne, Pradeep Kumar Jayaraman +3
This paper presents BrepGen, a diffusion-based generative approach that directly outputs a Boundary representation (B-rep) Computer-Aided Design (CAD) model. BrepGen represents a B…