activity
20242026
most citedDNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

3 citations · 6 across the 9 of their papers we have counts for

collaborators

10 papers

cs.CV2026

GeoFlow: Efficient Driving Video Generation via Geometry-Aligned Priors

Jiazheng Liu, Hang Li, Jiawei Zhang +5

Generative models like Diffusion Models and Flow Matching have demonstrated remarkable capabilities in synthesizing high-fidelity driving videos, but are severely constrained by hi…

cs.CV2026

Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction

Jiahe Li, Jiawei Zhang, Xiao Bai +4

Surface reconstruction with differentiable rendering has achieved impressive performance in recent years, yet the pervasive photometric ambiguities have strictly bottlenecked exist…

cs.CV2026

Qwen-Image-2.0 Technical Report

Bing Zhao, Chenfei Wu, Deqing Li +72

We present Qwen-Image-2.0, an omni-capable image generation foundation model that unifies high-fidelity generation and precise image editing within a single framework. Despite rece…

cs.CV2025

SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction

Meiying Gu, Jiawei Zhang, Jiahe Li +4

Recent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, su…

cs.CV2025

GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction

Jiahe Li, Jiawei Zhang, Youmin Zhang +4

Reconstructing accurate surfaces with radiance fields has achieved remarkable progress in recent years. However, prevailing approaches, primarily based on Gaussian Splatting, are i…

cs.CV2025

InsTaG: Learning Personalized 3D Talking Head from Few-Second Video

Jiahe Li, Jiawei Zhang, Xiao Bai +3

Despite exhibiting impressive performance in synthesizing lifelike personalized 3D talking heads, prevailing methods based on radiance fields suffer from high demands for training…

cs.CV2024★ 1 cited

CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization

Jiawei Zhang, Jiahe Li, Xiaohan Yu +4

3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively…

cs.CV2024★ 2 cited

TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting

Jiahe Li, Jiawei Zhang, Xiao Bai +4

Radiance fields have demonstrated impressive performance in synthesizing lifelike 3D talking heads. However, due to the difficulty in fitting steep appearance changes, the prevaili…

cs.CV2024★ 3 cited

DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

Jiahe Li, Jiawei Zhang, Xiao Bai +4

Radiance fields have demonstrated impressive performance in synthesizing novel views from sparse input views, yet prevailing methods suffer from high training costs and slow infere…

cs.CV2024

Robust Synthetic-to-Real Transfer for Stereo Matching

Jiawei Zhang, Jiahe Li, Lei Huang +4

With advancements in domain generalized stereo matching networks, models pre-trained on synthetic data demonstrate strong robustness to unseen domains. However, few studies have in…