1 citations · 1 across the 14 of their papers we have counts for
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ByteSplat: Efficient Distributed 3D Gaussian Splatting Training via Intra- and Inter-GPU communication reduction
Shuo Wu, He Zhu, Han Zhao +9
3D Gaussian Splatting (3DGS) enables photorealistic scene reconstruction, but training large-scale scenes requires substantial memory and computation. Distributing training across…
Dissecting How Die Scaling Breaks GPU Fine-grained Scheduling
Xiaoze Fan, Jianhao Wang, Weihao Cui +8
Modern GPUs are no longer physically symmetric. Die scaling leads to both manufacturing-driven floorsweeping and cache and memory partitioning. The former creates chip-specific com…
Deltoris: Enabling Real-time VLA Inference in Embodied AI via Bit-level Sparsity and Speculative Inference
Zheng Liu, Zeyu Guo, Zihan Liu +9
Vision-language-action (VLA) models have emerged as a key component in embodied AI. Among existing approaches, diffusion-based VLA models achieve superior motion quality and genera…
GF-DiT: Scheduling Parallelism for Diffusion Transformer Serving
Xinwei Qiang, Yifan Hu, Shixuan Sun +6
Diffusion Transformers (DiTs) have become the dominant architecture for image and video generation, creating growing demand for efficient DiT serving. Existing systems assign each…
Constraint-Aware Generative Re-ranking for Multi-Objective Optimization in Advertising Feeds
Chenfei Li, Hantao Zhao, Weixi Yao +4
Optimizing reranking in advertising feeds is a constrained combinatorial problem, requiring simultaneous maximization of platform revenue and preservation of user experience. Recen…