4 papers · 1 filter
Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing
Jaeyeon Park, Taeho Kang, Youngki Lee
Text-driven 3D scene editing with 3D Gaussian Splatting (3DGS) typically applies a 2D diffusion editor to views rendered from fixed training cameras, limiting both the spatial cove…
Cross-View Yaw Estimation in Location Uncertainty with Line-Aligning Yaw Scoring
Taeho Kang, Nairan Zhang, Yelin Kim +2
Accurate yaw estimation is a bottleneck in cross-view localization between ground view and Bird's Eye View (BEV). Existing methods couple yaw with translation and rely on height or…
Clustered Error Correction with Grouped 4D Gaussian Splatting
Taeho Kang, Jaeyeon Park, Kyungjin Lee +1
Existing 4D Gaussian Splatting (4DGS) methods struggle to accurately reconstruct dynamic scenes, often failing to resolve ambiguous pixel correspondences and inadequate densificati…
Attention-Propagation Network for Egocentric Heatmap to 3D Pose Lifting
Taeho Kang, Youngki Lee
We present EgoTAP, a heatmap-to-3D pose lifting method for highly accurate stereo egocentric 3D pose estimation. Severe self-occlusion and out-of-view limbs in egocentric camera vi…