collaborators

5 papers

cs.CV2026

EmbodiedSmith: Scaling Embodied Data through Recursive Self-Improvement Flywheel in Simulation

Yikai Qin, Yifei Deng, Mingjian Liang +13

Scaling robotic foundation models requires diverse training data and reliable evaluation environments. Simulation offers a scalable solution, yet existing generation pipelines rema…

cs.CV2026

FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generation

Hao Feng, Zhi Zuo, MingJian Liang +6

We introduce Function-Room Generation, a new indoor 3D scene generation setting that creates rooms supporting explicit functional goals rather than merely visually plausible layout…

cs.CV2026

TrajLoom: Dense Future Trajectory Generation from Video

Zewei Zhang, Jia Jun Cheng Xian, Kaiwen Liu +4

Predicting future motion is crucial in video understanding and controllable video generation. Dense point trajectories are a compact, expressive motion representation, but modeling…

cs.CV2025

RoomPlanner: Explicit Layout Planner for Easier LLM-Driven 3D Room Generation

Wenzhuo Sun, Mingjian Liang, Wenxuan Song +2

In this paper, we propose RoomPlanner, the first fully automatic 3D room generation framework for painlessly creating realistic indoor scenes with only short text as input. Without…

cs.RO2025

DisCo-Layout: Disentangling and Coordinating Semantic and Physical Refinement in a Multi-Agent Framework for 3D Indoor Layout Synthesis

Jialin Gao, Donghao Zhou, Mingjian Liang +4

3D indoor layout synthesis is crucial for creating virtual environments. Traditional methods struggle with generalization due to fixed datasets. While recent LLM and VLM-based appr…