8 citations · 13 across the 13 of their papers we have counts for
9 papers · 1 filter
ETPDesigner: Multi-Agent Orchestration for Interactive Multimodal Electronic Theater Program
Mengtian Li, Xinru Guo, Xiaoru Lin +3
Electronic Theater Programs (ETPs) serve as critical promotional media in the performing arts, comprising a multi-page collection of heterogeneous visual assets such as theatrical…
VERTIGO: Visual Preference Optimization for Cinematic Camera Trajectory Generation
Mengtian Li, Yuwei Lu, Feifei Li +3
Cinematic camera control relies on a tight feedback loop between director and cinematographer, where camera motion and framing are continuously reviewed and refined. Recent generat…
FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips
Mengtian Li, Kunyan Dai, Yi Ding +4
Foley art plays a pivotal role in enhancing immersive auditory experiences in film, yet manual creation of spatio-temporally aligned audio remains labor-intensive. We propose Foley…
GardenDesigner: Encoding Aesthetic Principles into Jiangnan Garden Construction via a Chain of Agents
Mengtian Li, Fan Yang, Ruixue Xiong +3
Jiangnan gardens, a prominent style of Chinese classical gardens, hold great potential as digital assets for film and game production and digital tourism. However, manual modeling…
FilmSceneDesigner: Chaining Set Design for Procedural Film Scene Generation
Zhifeng Xie, Keyi Zhang, Yiye Yan +4
Film set design plays a pivotal role in cinematic storytelling and shaping the visual atmosphere. However, the traditional process depends on expert-driven manual modeling, which i…
FilmComposer: LLM-Driven Music Production for Silent Film Clips
Zhifeng Xie, Qile He, Youjia Zhu +2
In this work, we implement music production for silent film clips using LLM-driven method. Given the strong professional demands of film music production, we propose the FilmCompos…
Infinite Motion: Extended Motion Generation via Long Text Instructions
Mengtian Li, Chengshuo Zhai, Shengxiang Yao +3
In the realm of motion generation, the creation of long-duration, high-quality motion sequences remains a significant challenge. This paper presents our groundbreaking work on "Inf…
GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting
Mengtian Li, Shengxiang Yao, Zhifeng Xie +1
In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D…
HieraFashDiff: Hierarchical Fashion Design with Multi-stage Diffusion Models
Zhifeng Xie, Hao Li, Huiming Ding +3
Fashion design is a challenging and complex process.Recent works on fashion generation and editing are all agnostic of the actual fashion design process, which limits their usage i…