4 papers · 1 filter
MoonSeg3R: Monocular Online Zero-Shot Segment Anything in 3D with Reconstructive Foundation Priors
Zhipeng Du, Duolikun Danier, Jan Eric Lenssen +1
In this paper, we focus on online zero-shot monocular 3D instance segmentation, a novel practical setting where existing approaches fail to perform because they rely on posed RGB-D…
Do View-Consistent Representations Matter for Camera-Controlled Video Generation?
Duolikun Danier, Ge Gao, Steven McDonagh +4
Camera-controlled video generation has attracted increasing interest for its applications in simulation, gaming, and world modeling. However, current models often deform rigid obje…
Jamais Vu: Exposing the Generalization Gap in Supervised Semantic Correspondence
Octave Mariotti, Zhipeng Du, Yash Bhalgat +2
Semantic correspondence (SC) aims to establish semantically meaningful matches across different instances of an object category. We illustrate how recent supervised SC methods rema…
HumMorph: Generalized Dynamic Human Neural Fields from Few Views
Jakub Zadrożny, Hakan Bilen
We introduce HumMorph, a novel generalized approach to free-viewpoint rendering of dynamic human bodies with explicit pose control. HumMorph renders a human actor in any specified…