activity
20222026
most citedFast Learning Radiance Fields by Shooting Much Fewer Rays

38 citations · 40 across the 13 of their papers we have counts for

collaborators

14 papers

cs.CV2026

VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors

Jimin Tang, Wenyuan Zhang, Junsheng Zhou +5

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent eff…

cs.CV2026

DiffMagicFace: Identity Consistent Facial Editing of Real Videos

Huanghao Yin, Shenkun Xu, Kanle Shi +2

Text-conditioned image editing has greatly benefitted from the advancements in Image Diffusion Models. However, extending these techniques to facial video editing introduces challe…

cs.CV2026

GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance

Weiqi Zhang, Junsheng Zhou, Haotian Geng +4

3D Gaussian Splatting has demonstrated superior performance in rendering efficiency and quality, yet the generation of 3D Gaussians still remains a challenge without proper geometr…

cs.CV2026

4C4D: 4 Camera 4D Gaussian Splatting

Junsheng Zhou, Zhifan Yang, Liang Han +4

This paper tackles the challenge of recovering 4D dynamic scenes from videos captured by as few as four portable cameras. Learning to model scene dynamics for temporally consistent…

cs.CV2025

PFF-Net: Patch Feature Fitting for Point Cloud Normal Estimation

Qing Li, Huifang Feng, Kanle Shi +4

Estimating the normal of a point requires constructing a local patch to provide center-surrounding context, but determining the appropriate neighborhood size is difficult when deal…

cs.CV2025

SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistencies

Liang Han, Xu Zhang, Haichuan Song +3

Surface reconstruction from sparse views aims to reconstruct a 3D shape or scene from few RGB images. The latest methods are either generalization-based or overfitting-based. Howev…

cs.CV2025

MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction

Wenyuan Zhang, Yixiao Yang, Han Huang +4

Monocular depth priors have been widely adopted by neural rendering in multi-view based tasks such as 3D reconstruction and novel view synthesis. However, due to the inconsistent p…

cs.CV2025

NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstruction

Wenyuan Zhang, Emily Yue-ting Jia, Junsheng Zhou +4

Recently, it has shown that priors are vital for neural implicit functions to reconstruct high-quality surfaces from multi-view RGB images. However, current priors require large-sc…

cs.CV2024

VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors

Wenyuan Zhang, Chunsheng Wang, Kanle Shi +2

Unsigned distance functions (UDFs) have been a vital representation for open surfaces. With different differentiable renderers, current methods are able to train neural networks to…

cs.CV2024

UDiFF: Generating Conditional Unsigned Distance Fields with Optimal Wavelet Diffusion

Junsheng Zhou, Weiqi Zhang, Baorui Ma +3

Diffusion models have shown remarkable results for image generation, editing and inpainting. Recent works explore diffusion models for 3D shape generation with neural implicit func…

cs.CV2023★ 1 cited

NeuralGF: Unsupervised Point Normal Estimation by Learning Neural Gradient Function

Qing Li, Huifang Feng, Kanle Shi +4

Normal estimation for 3D point clouds is a fundamental task in 3D geometry processing. The state-of-the-art methods rely on priors of fitting local surfaces learned from normal sup…

cs.CV2023

Neural Gradient Learning and Optimization for Oriented Point Normal Estimation

Qing Li, Huifang Feng, Kanle Shi +3

We propose Neural Gradient Learning (NGL), a deep learning approach to learn gradient vectors with consistent orientation from 3D point clouds for normal estimation. It has excelle…

cs.CV2023★ 1 cited

Learning Signed Hyper Surfaces for Oriented Point Cloud Normal Estimation

Qing Li, Huifang Feng, Kanle Shi +4

We propose a novel method called SHS-Net for oriented normal estimation of point clouds by learning signed hyper surfaces, which can accurately predict normals with global consiste…

cs.CV2022★ 38 cited

Fast Learning Radiance Fields by Shooting Much Fewer Rays

Wenyuan Zhang, Ruofan Xing, Yunfan Zeng +3

Learning radiance fields has shown remarkable results for novel view synthesis. The learning procedure usually costs lots of time, which motivates the latest methods to speed up th…