activity
20232026
most citedSketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketches

3 citations · 5 across the 12 of their papers we have counts for

collaborators

12 papers

cs.CV2026

P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization

Zhenhong Sun, Haozhe Liu, Yifu Wang +6

Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and…

cs.CV2026

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation

Hanlin Chen, Jiaxin Wei, Xibin Song +5

Frame-wise action-controlled image-to-video generation is a promising paradigm for interactive world simulation, where each control signal should elicit an immediate visual respons…

cs.CV2026

INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling

InSpatio Team, Donghui Shen, Guofeng Zhang +20

Building world models with spatial consistency and real-time interactivity remains a fundamental challenge in computer vision. Current video generation paradigms often struggle wit…

cs.CV2026

3DXTalker: Unifying Identity, Lip Sync, Emotion, and Spatial Dynamics in Expressive 3D Talking Avatars

Zhongju Wang, Zhenhong Sun, Beier Wang +4

Audio-driven 3D talking avatar generation is increasingly important in virtual communication, digital humans, and interactive media, where avatars must preserve identity, synchroni…

cs.CV2026

StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics

Bingliang Li, Zhenhong Sun, Jiaming Bian +6

Storyboarding is a core skill in visual storytelling for film, animation, and games. However, automating this process requires a system to achieve two properties that current appro…

cs.CV2026

I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generation

Jia Li, Han Yan, Yihang Chen +6

Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely eith…

cs.CV2026

InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model

InSpatio Team, Donghui Shen, Guofeng Zhang +16

We present InSpatio-WorldFM, an open-source real-time frame model for spatial intelligence. Unlike video-based world models that rely on sequential frame generation and incur subst…

eess.IV2025★ 1 cited

ColonAdapter: Geometry Estimation Through Foundation Model Adaptation for Colonoscopy

Zhiyi Jiang, Yifu Wang, Xuelian Cheng +1

Estimating 3D geometry from monocular colonoscopy images is challenging due to non-Lambertian surfaces, moving light sources, and large textureless regions. While recent 3D geometr…

cs.CV2025

BachVid: Training-Free Video Generation with Consistent Background and Character

Han Yan, Xibin Song, Yifu Wang +3

Diffusion Transformers (DiTs) have recently driven significant progress in text-to-video (T2V) generation. However, generating multiple videos with consistent characters and backgr…

cs.CV2024

T-S2S: Training-free Triplet Tuning for Sketch to Scene Synthesis in Controllable Concept Art Generation

Zhenhong Sun, Yifu Wang, Yonhon Ng +4

2D concept art generation for 3D scenes is a crucial yet challenging task in computer graphics, as creating natural intuitive environments still demands extensive manual effort in…

cs.CV2024★ 3 cited

Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketches

Yongzhi Xu, Yonhon Ng, Yifu Wang +6

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel d…

cs.RO2023★ 1 cited

MAVIS: Multi-Camera Augmented Visual-Inertial SLAM using SE2(3) Based Exact IMU Pre-integration

Yifu Wang, Yonhon Ng, Inkyu Sa +4

We present a novel optimization-based Visual-Inertial SLAM system designed for multiple partially overlapped camera systems, named MAVIS. Our framework fully exploits the benefits…