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20232026
most citedInverse Global Illumination using a Neural Radiometric Prior

7 citations · 7 across the 5 of their papers we have counts for

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cs.CV2026

Rotated Lights for Consistent and Efficient 2D Gaussians Inverse Rendering

Geng Lin, Matthias Zwicker

Inverse rendering aims to decompose a scene into its geometry, material properties and light conditions under a certain rendering model. It has wide applications like view synthesi…

cs.CV2025

GLOW: Global Illumination-Aware Inverse Rendering of Indoor Scenes Captured with Dynamic Co-Located Light & Camera

Jiaye Wu, Saeed Hadadan, Geng Lin +5

Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural…

cs.CV2024

Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives

Alex Hanson, Allen Tu, Geng Lin +3

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differe…

cs.CV2023

OmnimatteRF: Robust Omnimatte with 3D Background Modeling

Geng Lin, Chen Gao, Jia-Bin Huang +4

Video matting has broad applications, from adding interesting effects to casually captured movies to assisting video production professionals. Matting with associated effects such…

cs.CV2023★ 7 cited

Inverse Global Illumination using a Neural Radiometric Prior

Saeed Hadadan, Geng Lin, Jan Novák +2

Inverse rendering methods that account for global illumination are becoming more popular, but current methods require evaluating and automatically differentiating millions of path…