most citedSceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Code

2 citations · 4 across the 9 of their papers we have counts for

collaborators

9 papers

cs.CV2025

Is Generation Required for Data-Efficient Perception?

Jack Brady, Bernhard Schölkopf, Thomas Kipf +2

It has been hypothesized that achieving the data efficiency of human visual perception requires a generative approach in which internal representations result from inverting a deco…

cs.RO2025★ 1 cited

Gemini Robotics 1.5: Pushing the Frontier of Generalist Robots with Advanced Embodied Reasoning, Thinking, and Motion Transfer

Gemini Robotics Team, Abbas Abdolmaleki, Saminda Abeyruwan +169

General-purpose robots need a deep understanding of the physical world, advanced reasoning, and general and dexterous control. This report introduces the latest generation of the G…

cs.CV2025

Neural USD: An object-centric framework for iterative editing and control

Alejandro Escontrela, Shrinu Kushagra, Sjoerd van Steenkiste +5

Amazing progress has been made in controllable generative modeling, especially over the last few years. However, some challenges remain. One of them is precise and iterative object…

cs.CV2025

Direct Motion Models for Assessing Generated Videos

Kelsey Allen, Carl Doersch, Guangyao Zhou +9

A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular…

cs.CV2024

Scaling 4D Representations

João Carreira, Dilara Gokay, Michael King +32

Scaling has not yet been convincingly demonstrated for pure self-supervised learning from video. However, prior work has focused evaluations on semantic-related tasks $\unicode{x20…

cs.LG2024

Interaction Asymmetry: A General Principle for Learning Composable Abstractions

Jack Brady, Julius von Kügelgen, Sébastien Lachapelle +3

Learning disentangled representations of concepts and re-composing them in unseen ways is crucial for generalizing to out-of-domain situations. However, the underlying properties o…

cs.CV2024★ 1 cited

Moving Off-the-Grid: Scene-Grounded Video Representations

Sjoerd van Steenkiste, Daniel Zoran, Yi Yang +13

Current vision models typically maintain a fixed correspondence between their representation structure and image space. Each layer comprises a set of tokens arranged "on-the-grid,"…

cs.CV2024

Neural Assets: 3D-Aware Multi-Object Scene Synthesis with Image Diffusion Models

Ziyi Wu, Yulia Rubanova, Rishabh Kabra +6

We address the problem of multi-object 3D pose control in image diffusion models. Instead of conditioning on a sequence of text tokens, we propose to use a set of per-object repres…

cs.CV2024★ 2 cited

SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Code

Ziniu Hu, Ahmet Iscen, Aashi Jain +5

This paper introduces SceneCraft, a Large Language Model (LLM) Agent converting text descriptions into Blender-executable Python scripts which render complex scenes with up to a hu…