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cs.AR2026
From Splats to Silicon: Rethinking Computational Efficiency of 3DGS
Minnan Pei, Qiwei Dong, Yihan Zhou +7
3D Gaussian splatting (3DGS) represents scenes with explicit primitives and supports real-time novel-view synthesis, yet its system efficiency varies substantially across scenes, v…
cs.AR2026
DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization
Minnan Pei, Gang Li, Zeyu Zhu +7
3D Gaussian Splatting (3DGS) has emerged as a leading technique for real-time novel view synthesis, yet existing 3DGS accelerators suffer from poor architectural scalability: incre…