4 papers
Textured Geometry Evaluation: Perceptual 3D Textured Shape Metric via 3D Latent-Geometry Network
Tianyu Luan, Xuelu Feng, Zixin Zhu +6
Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and gen…
GeoRemover: Removing Objects and Their Causal Visual Artifacts
Zixin Zhu, Haoxiang Li, Xuelu Feng +3
Towards intelligent image editing, object removal should eliminate both the target object and its causal visual artifacts, such as shadows and reflections. However, existing image…
CompSlider: Compositional Slider for Disentangled Multiple-Attribute Image Generation
Zixin Zhu, Kevin Duarte, Mamshad Nayeem Rizve +3
In text-to-image (T2I) generation, achieving fine-grained control over attributes - such as age or smile - remains challenging, even with detailed text prompts. Slider-based method…
Exploring Pre-trained Text-to-Video Diffusion Models for Referring Video Object Segmentation
Zixin Zhu, Xuelu Feng, Dongdong Chen +3
In this paper, we explore the visual representations produced from a pre-trained text-to-video (T2V) diffusion model for video understanding tasks. We hypothesize that the latent r…