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cs.CV2026
Future Rendering Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window
Yukun Shi, Minglun Gong
Dynamic-scene reconstruction is almost always evaluated inside the observed time window, yet deployment settings such as AR overlays, robot interaction, and anticipatory planning n…
cs.CV2024
SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields
Zhentao Huang, Yukun Shi, Neil Bruce +1
The widespread adoption of implicit neural representations, especially Neural Radiance Fields (NeRF), highlights a growing need for editing capabilities in implicit 3D models, esse…
cs.CV2023
Visibility-Aware Pixelwise View Selection for Multi-View Stereo Matching
Zhentao Huang, Yukun Shi, Minglun Gong
The performance of PatchMatch-based multi-view stereo algorithms depends heavily on the source views selected for computing matching costs. Instead of modeling the visibility of di…