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cs.GT2026
DNQ: Deep Nash Q-Network for Partially Observable n-Player Games
Qintong Xie, Edward Koh, Xavier Cadet +1
Many real-world competitive systems require multiple decision-makers to act simultaneously under shared constraints, limited information, and repeated interaction, as in auctions,…
cs.GT2025
Strategic Cyber Defense via Reinforcement Learning-Guided Combinatorial Auctions
Mai Pham, Vikrant Vaze, Peter Chin
Cyber defense operations increasingly require long-term strategic planning under uncertainty and resource constraints. We propose a new use of combinatorial auctions for allocating…