7 citations · 7 across the 2 of their papers we have counts for
4 papers
NanoGS: Training-Free Gaussian Splat Simplification
Butian Xiong, Rong Liu, Tiantian Zhou +3
3D Gaussian Splat (3DGS) enables high-fidelity, real-time novel view synthesis by representing scenes with large sets of anisotropic primitives, but often requires millions of Spla…
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling
Kairun Wen, Yuzhi Huang, Runyu Chen +16
Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent…
X-Gaussian: 4D Radiative Gaussian Splatting for Continuous-time Tomographic Reconstruction
Weihao Yu, Yuanhao Cai, Ruyi Zha +3
Four-dimensional computed tomography (4D CT) reconstruction is crucial for capturing dynamic anatomical changes but faces inherent limitations from conventional phase-binning workf…
GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting
Chenxin Li, Hengyu Liu, Zhiwen Fan +4
Recent advancements in large generative models and real-time neural rendering using point-based techniques pave the way for a future of widespread visual data distribution through…