1 citations · 1 across the 5 of their papers we have counts for
Showing 2025Show all
2 papers · 1 filter
cs.CV2025
MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layouts
Zilong Huang, Jun He, Xiaobin Huang +6
Generating realistic 3D cities is fundamental to world models, virtual reality, and game development, where an ideal urban scene must satisfy both stylistic diversity, fine-grained…
cs.CV2025
Scene4U: Hierarchical Layered 3D Scene Reconstruction from Single Panoramic Image for Your Immerse Exploration
Zilong Huang, Jun He, Junyan Ye +4
The reconstruction of immersive and realistic 3D scenes holds significant practical importance in various fields of computer vision and computer graphics. Typically, immersive and…