3 citations · 9 across the 8 of their papers we have counts for
8 papers
Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects
Shuohan Tao, Boyao Zhou, Hanzhang Tu +2
3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, l…
Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction
Boyao Zhou, Shunyuan Zheng, Zhanfeng Liao +4
We present Splat-SAP, a feed-forward approach to render novel views of human-centered scenes from binocular cameras with large sparsity. Gaussian Splatting has shown its promising…
ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping
Youxin Pang, Ruizhi Shao, Jiajun Zhang +5
In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hand…
GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views
Boyao Zhou, Shunyuan Zheng, Hanzhang Tu +5
Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neur…
Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras
Hanzhang Tu, Ruizhi Shao, Xue Dong +9
In this paper, we present a low-budget and high-authenticity bidirectional telepresence system, Tele-Aloha, targeting peer-to-peer communication scenarios. Compared to previous sys…
Ins-HOI: Instance Aware Human-Object Interactions Recovery
Jiajun Zhang, Yuxiang Zhang, Hongwen Zhang +5
Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing…
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao +4
We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a spars…
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang +4
We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussian…