activity
20232025
most citedGPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis

3 citations · 9 across the 8 of their papers we have counts for

collaborators

8 papers

cs.CV2025

Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects

Shuohan Tao, Boyao Zhou, Hanzhang Tu +2

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, l…

cs.CV2025

Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction

Boyao Zhou, Shunyuan Zheng, Zhanfeng Liao +4

We present Splat-SAP, a feed-forward approach to render novel views of human-centered scenes from binocular cameras with large sparsity. Gaussian Splatting has shown its promising…

cs.CV2024

ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping

Youxin Pang, Ruizhi Shao, Jiajun Zhang +5

In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hand…

cs.CV2024

GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views

Boyao Zhou, Shunyuan Zheng, Hanzhang Tu +5

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neur…

cs.CV2024★ 3 cited

Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras

Hanzhang Tu, Ruizhi Shao, Xue Dong +9

In this paper, we present a low-budget and high-authenticity bidirectional telepresence system, Tele-Aloha, targeting peer-to-peer communication scenarios. Compared to previous sys…

cs.CV2023

Ins-HOI: Instance Aware Human-Object Interactions Recovery

Jiajun Zhang, Yuxiang Zhang, Hongwen Zhang +5

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing…

cs.CV2023★ 3 cited

GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis

Shunyuan Zheng, Boyao Zhou, Ruizhi Shao +4

We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a spars…

cs.CV2023★ 3 cited

GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang +4

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussian…