collaborators

6 papers

cs.CV2025

OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory

Zhaochong An, Menglin Jia, Haonan Qiu +12

Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existin…

cs.CV2025

Generalized Few-shot 3D Point Cloud Segmentation with Vision-Language Model

Zhaochong An, Guolei Sun, Yun Liu +4

Generalized few-shot 3D point cloud segmentation (GFS-PCS) adapts models to new classes with few support samples while retaining base class segmentation. Existing GFS-PCS methods e…

cs.CV2024

Multimodality Helps Few-shot 3D Point Cloud Semantic Segmentation

Zhaochong An, Guolei Sun, Yun Liu +5

Few-shot 3D point cloud segmentation (FS-PCS) aims at generalizing models to segment novel categories with minimal annotated support samples. While existing FS-PCS methods have sho…

cs.CV2024

Coarse-To-Fine Tensor Trains for Compact Visual Representations

Sebastian Loeschcke, Dan Wang, Christian Leth-Espensen +3

The ability to learn compact, high-quality, and easy-to-optimize representations for visual data is paramount to many applications such as novel view synthesis and 3D reconstructio…

cs.LG2024

LoQT: Low-Rank Adapters for Quantized Pretraining

Sebastian Loeschcke, Mads Toftrup, Michael J. Kastoryano +2

Despite advances using low-rank adapters and quantization, pretraining of large models on consumer hardware has not been possible without model sharding, offloading during training…

cs.CV2024

Rethinking Few-shot 3D Point Cloud Semantic Segmentation

Zhaochong An, Guolei Sun, Yun Liu +5

This paper revisits few-shot 3D point cloud semantic segmentation (FS-PCS), with a focus on two significant issues in the state-of-the-art: foreground leakage and sparse point dist…