5 citations · 5 across the 2 of their papers we have counts for
2 papers
cs.GR2025
Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions
Jianan Li, Xiao Chen, Tao Huang +1
Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remai…
cs.CV2024★ 5 cited
Physics-based Scene Layout Generation from Human Motion
Jianan Li, Tao Huang, Qingxu Zhu +1
Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a…