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cs.CV2026

LiteTex-GS: Fast and Lightweight Texturing for Gaussian Splatting

Zhiwei Li, Yijia Guo, Yishi Lu +4

Gaussian Splatting has enabled real-time novel view synthesis, but its tightly coupled geometry and appearance representation often require a large number of primitives to reproduc…

cs.CV2026

Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography

Yijia Guo, Wenkai Huang, Tong Hu +9

3D Gaussian Splatting (3DGS) has recently redefined the paradigm of 3D reconstruction, striking an unprecedented balance between visual fidelity and computational efficiency. As it…

cs.CV2025

On-the-fly Large-scale 3D Reconstruction from Multi-Camera Rigs

Yijia Guo, Tong Hu, Zhiwei Li +6

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have sh…

cs.CV2025

Can Protective Watermarking Safeguard the Copyright of 3D Gaussian Splatting?

Wenkai Huang, Yijia Guo, Gaolei Li +6

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for 3D scenes, widely adopted due to its exceptional efficiency and high-fidelity visual quality. Given the si…

cs.CV2025

Seeing the Unseen in Low-light Spike Streams

Liwen Hu, Yang Li, Mianzhi Liu +5

Spike camera, a type of neuromorphic sensor with high-temporal resolution, shows great promise for high-speed visual tasks. Unlike traditional cameras, spike camera continuously ac…

cs.CV2025

Exploring Representation Invariance in Finetuning

Wenqiang Zu, Shenghao Xie, Hao Chen +9

Foundation models pretrained on large-scale natural images are widely adapted to various cross-domain low-resource downstream tasks, benefiting from generalizable and transferable…

cs.CV2024

Splats in Splats: Robust and Effective 3D Steganography towards Gaussian Splatting

Yijia Guo, Wenkai Huang, Yang Li +6

3D Gaussian splatting (3DGS) has demonstrated impressive 3D reconstruction performance with explicit scene representations. Given the widespread application of 3DGS in 3D reconstru…

cs.CV2024

PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting

Yijia Guo, Yuanxi Bai, Liwen Hu +5

We proposed Precomputed RadianceTransfer of GaussianSplats (PRTGS), a real-time high-quality relighting method for Gaussian splats in low-frequency lighting environments that captu…

cs.CV2024

SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensors

Yijia Guo, Liwen Hu, Yuanxi Bai +3

3D Gaussian Splatting (3DGS) demonstrates unparalleled superior performance in 3D scene reconstruction. However, 3DGS heavily relies on the sharp images. Fulfilling this requiremen…

cs.CV2024

SCSim: A Realistic Spike Cameras Simulator

Liwen Hu, Lei Ma, Yijia Guo +1

Spike cameras, with their exceptional temporal resolution, are revolutionizing high-speed visual applications. Large-scale synthetic datasets have significantly accelerated the dev…

cs.CV2024

Spike-NeRF: Neural Radiance Field Based On Spike Camera

Yijia Guo, Yuanxi Bai, Liwen Hu +4

As a neuromorphic sensor with high temporal resolution, spike cameras offer notable advantages over traditional cameras in high-speed vision applications such as high-speed optical…

cs.CV2024

Learning to Robustly Reconstruct Low-light Dynamic Scenes from Spike Streams

Liwen Hu, Ziluo Ding, Mianzhi Liu +2

As a neuromorphic sensor with high temporal resolution, spike camera can generate continuous binary spike streams to capture per-pixel light intensity. We can use reconstruction me…

cs.CV2023

Spike Stream Denoising via Spike Camera Simulation

Liwen hu, Lei Ma, Zhaofei Yu +2

As a neuromorphic sensor with high temporal resolution, the spike camera shows enormous potential in high-speed visual tasks. However, the high-speed sampling of light propagation…

cs.CV2021

Optical Flow Estimation for Spiking Camera

Liwen Hu, Rui Zhao, Ziluo Ding +4

As a bio-inspired sensor with high temporal resolution, the spiking camera has an enormous potential in real applications, especially for motion estimation in high-speed scenes. Ho…