activity
20232026
most citedUniversal Humanoid Motion Representations for Physics-Based Control

4 citations · 9 across the 13 of their papers we have counts for

collaborators

14 papers

cs.CV2026

Ground Reaction Inertial Poser: Physics-based Human Motion Capture from Sparse IMUs and Insole Pressure Sensors

Ryosuke Hori, Jyun-Ting Song, Zhengyi Luo +4

We propose Ground Reaction Inertial Poser (GRIP), a method that reconstructs physically plausible human motion using four wearable devices. Unlike conventional IMU-only approaches,…

cs.CV2026

SAM 3D Body: Robust Full-Body Human Mesh Recovery

Xitong Yang, Devansh Kukreja, Don Pinkus +11

We introduce SAM 3D Body (3DB), a promptable model for single-image full-body 3D human mesh recovery (HMR) that demonstrates state-of-the-art performance, with strong generalizatio…

cs.CV2025

WonderZoom: Multi-Scale 3D World Generation

Jin Cao, Hong-Xing Yu, Jiajun Wu

We present WonderZoom, a novel approach to generating 3D scenes with contents across multiple spatial scales from a single image. Existing 3D world generation models remain limited…

cs.GR2025

GENMO: A GENeralist Model for Human MOtion

Jiefeng Li, Jinkun Cao, Haotian Zhang +4

Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, real…

cs.CV2025

CacheFlow: Fast Human Motion Prediction by Cached Normalizing Flow

Takahiro Maeda, Jinkun Cao, Norimichi Ukita +1

Many density estimation techniques for 3D human motion prediction require a significant amount of inference time, often exceeding the duration of the predicted time horizon. To add…

cs.CV2024★ 1 cited

Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions

Rawal Khirodkar, Jyun-Ting Song, Jinkun Cao +2

Understanding how humans interact with each other is key to building realistic multi-human virtual reality systems. This area remains relatively unexplored due to the lack of large…

cs.CV2024★ 2 cited

Joint Diffusion for Universal Hand-Object Grasp Generation

Jinkun Cao, Jingyuan Liu, Kris Kitani +1

Predicting and generating human hand grasp over objects is critical for animation and robotic tasks. In this work, we focus on generating both the hand and objects in a grasp by a…

cs.RO2024

Omnigrasp: Grasping Diverse Objects with Simulated Humanoids

Zhengyi Luo, Jinkun Cao, Sammy Christen +3

We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexte…

cs.RO2024★ 1 cited

SMPLOlympics: Sports Environments for Physically Simulated Humanoids

Zhengyi Luo, Jiashun Wang, Kangni Liu +9

We present SMPLOlympics, a collection of physically simulated environments that allow humanoids to compete in a variety of Olympic sports. Sports simulation offers a rich and stand…

cs.RO2024

CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics

Jiawei Gao, Ziqin Wang, Zeqi Xiao +7

Enabling humanoid robots to clean rooms has long been a pursued dream within humanoid research communities. However, many tasks require multi-humanoid collaboration, such as carryi…

cs.CV2024

Real-Time Simulated Avatar from Head-Mounted Sensors

Zhengyi Luo, Jinkun Cao, Rawal Khirodkar +4

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-m…

cs.CV2024

Multi-Object Tracking by Hierarchical Visual Representations

Jinkun Cao, Jiangmiao Pang, Kris Kitani

We propose a new visual hierarchical representation paradigm for multi-object tracking. It is more effective to discriminate between objects by attending to objects' compositional…

cs.CV2024★ 1 cited

MGF: Mixed Gaussian Flow for Diverse Trajectory Prediction

Jiahe Chen, Jinkun Cao, Dahua Lin +2

To predict future trajectories, the normalizing flow with a standard Gaussian prior suffers from weak diversity. The ineffectiveness comes from the conflict between the fact of asy…

cs.CV2023★ 4 cited

Universal Humanoid Motion Representations for Physics-Based Control

Zhengyi Luo, Jinkun Cao, Josh Merel +4

We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids…