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cs.CV2026
Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories
Yueting Liu, Yanqin Jiang, Nian Liu +4
4D generation aims to animate 3D objects with realistic motion, holding great promise for applications. Existing methods typically decouple 3D asset generation from motion synthesi…
cs.CV2024
AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents
Jieming Cui, Tengyu Liu, Nian Liu +3
Traditional approaches in physics-based motion generation, centered around imitation learning and reward shaping, often struggle to adapt to new scenarios. To tackle this limitatio…