activity
20232026
most citedGGHead: Fast and Generalizable 3D Gaussian Heads

29 citations · 38 across the 8 of their papers we have counts for

collaborators

10 papers

cs.CV2026

ViDS: Video Diffusion Shader using 3D Face Tracking

Wenbo Ji, Davide Davoli, Zhe Chen +3

We introduce ViDS, a Video Diffusion Shader that leverages 3D face tracking for expressive and identity-preserving portrait animation. We first reconstruct the identity-specific 3D…

cs.CV2025

FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpoint

Jiapeng Tang, Kai Li, Chengxiang Yin +8

We introduce FactorPortrait, a video diffusion method for controllable portrait animation that enables lifelike synthesis from disentangled control signals of facial expressions, h…

cs.CV2025

ROGR: Relightable 3D Objects using Generative Relighting

Jiapeng Tang, Matthew Levine, Dor Verbin +5

We introduce ROGR, a novel approach that reconstructs a relightable 3D model of an object captured from multiple views, driven by a generative relighting model that simulates the e…

cs.CV2025

SHeaP: Self-Supervised Head Geometry Predictor Learned via 2D Gaussians

Liam Schoneveld, Zhe Chen, Davide Davoli +4

Accurate, real-time 3D reconstruction of human heads from monocular images and videos underlies numerous visual applications. As 3D ground truth data is hard to come by at scale, p…

cs.CV2024

GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion

Jiapeng Tang, Davide Davoli, Tobias Kirschstein +2

We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar re…

cs.CV2024★ 29 cited

GGHead: Fast and Generalizable 3D Gaussian Heads

Tobias Kirschstein, Simon Giebenhain, Jiapeng Tang +2

Learning 3D head priors from large 2D image collections is an important step towards high-quality 3D-aware human modeling. A core requirement is an efficient architecture that scal…

cs.CV2024

Surface Normal Estimation with Transformers

Barry Shichen Hu, Siyun Liang, Johannes Paetzold +3

We propose the use of a Transformer to accurately predict normals from point clouds with noise and density variations. Previous learning-based methods utilize PointNet variants to…

cs.CV2024

Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking

Wei Cao, Chang Luo, Biao Zhang +2

We introduce Motion2VecSets, a 4D diffusion model for dynamic surface reconstruction from point cloud sequences. While existing state-of-the-art methods have demonstrated success i…

cs.CV2023

DPHMs: Diffusion Parametric Head Models for Depth-based Tracking

Jiapeng Tang, Angela Dai, Yinyu Nie +3

We introduce Diffusion Parametric Head Models (DPHMs), a generative model that enables robust volumetric head reconstruction and tracking from monocular depth sequences. While rece…

cs.CV2023★ 9 cited

DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis

Jiapeng Tang, Yinyu Nie, Lev Markhasin +3

We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered objec…