5 papers
Light-X: Generative 4D Video Rendering with Camera and Illumination Control
Tianqi Liu, Zhaoxi Chen, Zihao Huang +8
Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighti…
BokehFlow: Depth-Free Controllable Bokeh Rendering via Flow Matching
Yachuan Huang, Xianrui Luo, Qiwen Wang +6
Bokeh rendering simulates the shallow depth-of-field effect in photography, enhancing visual aesthetics and guiding viewer attention to regions of interest. Although recent approac…
Generative Photographic Control for Scene-Consistent Video Cinematic Editing
Huiqiang Sun, Liao Shen, Zhan Peng +9
Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and…
MuGS: Multi-Baseline Generalizable Gaussian Splatting Reconstruction
Yaopeng Lou, Liao Shen, Tianqi Liu +4
We present Multi-Baseline Gaussian Splatting (MuGS), a generalized feed-forward approach for novel view synthesis that effectively handles diverse baseline settings, including spar…
Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency
Tianqi Liu, Zihao Huang, Zhaoxi Chen +7
We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generatio…