1 citations · 1 across the 8 of their papers we have counts for
8 papers
Spatial-Temporal Decoupled Reference Conditioning for Identity-Preserving Text-to-Video Generation
Yuheng Chen, Teng Hu, Yuji Wang +3
Identity-preserving video generation (IPVG) aims to synthesize high-fidelity videos that follow text prompts while faithfully preserving a reference identity. Despite recent progre…
Evolution of Video Generative Foundations
Teng Hu, Jiangning Zhang, Hongrui Huang +7
The rapid advancement of Artificial Intelligence Generated Content (AIGC) has revolutionized video generation, enabling systems ranging from proprietary pioneers like OpenAI's Sora…
UniICL: Systematizing Unified Multimodal In-context Learning through a Capability-Oriented Taxonomy
Yicheng Xu, Jiangning Zhang, Zhucun Xue +5
In-context learning (ICL) enables fast task adaptation from demonstrations without per-task parameter updates but remains highly sensitive to example selection and formatting. In u…
PoseAnything: Universal Pose-guided Video Generation with Part-aware Temporal Coherence
Ruiyan Wang, Teng Hu, Kaihui Huang +3
Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has imp…
IAR2: Improving Autoregressive Visual Generation with Semantic-Detail Associated Token Prediction
Ran Yi, Teng Hu, Zihan Su +2
Autoregressive models have emerged as a powerful paradigm for visual content creation, but often overlook the intrinsic structural properties of visual data. Our prior work, IAR, i…
AA: Adaptive Transformation Agent for Text-Guided Subject-Position Variable Background Inpainting
Yizhe Tang, Zhimin Sun, Yuzhen Du +6
Image inpainting aims to fill the missing region of an image. Recently, there has been a surge of interest in foreground-conditioned background inpainting, a sub-task that fills th…
AttentionPainter: An Efficient and Adaptive Stroke Predictor for Scene Painting
Yizhe Tang, Yue Wang, Teng Hu +5
Stroke-based Rendering (SBR) aims to decompose an input image into a sequence of parameterized strokes, which can be rendered into a painting that resembles the input image. Recent…
Plasticine3D: 3D Non-Rigid Editing with Text Guidance by Multi-View Embedding Optimization
Yige Chen, Teng Hu, Yizhe Tang +3
With the help of Score Distillation Sampling (SDS) and the rapid development of neural 3D representations, some methods have been proposed to perform 3D editing such as adding addi…