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20242026
most citedLivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control

11 citations · 11 across the 17 of their papers we have counts for

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14 papers · 1 filter

physics.atom-ph2026

Dual-Space Analysis of Vortex Configurations and Rotational Energy in a 2D Optical Lattice

Avra Banerjee

We investigate the effects of a stationary two-dimensional periodic optical lattice on a rotating Bose--Einstein condensate confined by an isotropic harmonic trap. Within the mean-…

cs.CV2026

GSHeadRelight: Fast Relightability for 3D Gaussian Head Synthesis

Henglei Lv, Bailin Deng, Jianzhu Guo +4

Relighting and novel view synthesis of human portraits are essential in applications such as portrait photography, virtual reality (VR), and augmented reality (AR). Despite recent…

cs.CV2026

TrajCFG: Token-Wise Classifier-Free Guidance via Denoising Trajectory Feedback

Jingyu Liu, Hao Jiang, Yikang Ding +6

Classifier-free guidance (CFG) typically applies a shared scale to all latent tokens, although their velocity predictions evolve differently during sampling. We introduce Trajector…

cs.CV2026

No Corners Cut: State-Grounded Transitions for Mid-Stream Prompt Switches in Video Generation

Zejing Rao, Ketong Ren, Xiaoqiang Liu +3

Streaming video generators allow users to dynamically modulate video synthesis via mid-stream prompt switching. Existing streaming methods can respond to the updated instruction wh…

cs.CV2026

SubjectAnchor: Subject-Aware Memory-to-Video for Multi-Shot Storytelling

Xinyu Wang, Huafeng Shi, Zian Li +4

We present SubjectAnchor, a Subject-Aware Memory-to-Video paradigm for multi-shot storytelling in which the current shot is generated by conditioning on explicit visual memories ex…

cs.CV2026

EmotionDialogCN: A Spontaneous Multimodal Dataset for Mandarin Emotional Dialogue

Yi Zheng, Yifan Xu, Yan Zhou +8

Face-to-face audiovisual interaction is central to human communication, conveying rich emotional and social cues. However, existing multimodal dialogue datasets remain limited by i…

cs.CV2026

StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generation

Zejing Rao, Haoxian Zhang, Xiaoqiang Liu +5

Existing human--object interaction (HOI) video generation methods are largely limited to offline short-video generation with complex driving conditions, making them unsuitable for…

cs.CV2026

MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversations

Hejia Chen, Haoxian Zhang, Xu He +4

Generating lifelike facial animation for dyadic conversations requires reconciling high-level cognitive intent with precise low-level motor reflexes, yet existing methods fall shor…

cs.CV2026

ARGUS: Stacked Multi-View Identity Mosaic Injection for Subject-Preserving Video Generation

Zijie Meng, Jiwen Liu, Yufei Liu +5

Subject-preserving video generation is not solved by frontal-face similarity alone: a generated person must remain recognizable across motion, large viewpoint changes, expression s…

cs.CV2026

Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Models

Kaijin Chen, Dingkang Liang, Xin Zhou +4

Video world models have shown immense potential in simulating the physical world, yet existing memory mechanisms primarily treat environments as static canvases. When dynamic subje…

cs.CV2026

Semantic-Aware Prefix Learning for Token-Efficient Image Generation

Qingfeng Li, Haoxian Zhang, Xu He +4

Visual tokenizers play a central role in latent image generation by bridging high-dimensional images and tractable generative modeling. However, most existing tokenizers are still…

cs.CV2026

Kling-MotionControl Technical Report

Kling Team, Jialu Chen, Yikang Ding +21

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the w…

cs.CV2026

3D-Aware Implicit Motion Control for View-Adaptive Human Video Generation

Zhixue Fang, Xu He, Songlin Tang +5

Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses…

cs.CV2026

IM-Animation: An Implicit Motion Representation for Identity-decoupled Character Animation

Zhufeng Xu, Xuan Gao, Feng-Lin Liu +6

Recent progress in video diffusion models has markedly advanced character animation, which synthesizes motioned videos by animating a static identity image according to a driving v…