6 citations · 6 across the 13 of their papers we have counts for
24 papers
ORBIT++: Benchmarking SfM in the Wild with 360° Video
Sara Sabour, Linyi Jin, Richard Tucker +9
Structure-from-Motion (SfM) is a cornerstone of 3D perception, yet current methods often fail when applied to complex videos involving challenging camera motions or dynamic scenes.…
Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration
Lily Goli, Justin Kerr, Daniele Reda +3
Exploration is a prerequisite for learning useful behaviors in sparse-reward, long-horizon tasks, particularly within 3D environments. Curiosity-driven reinforcement learning addre…
Free-Range Gaussians: Non-Grid-Aligned Generative 3D Gaussian Reconstruction
Ahan Shabanov, Peter Hedman, Ethan Weber +10
We present Free-Range Gaussians, a multi-view reconstruction method that predicts non-pixel, non-voxel-aligned 3D Gaussians from as few as four images. This is done through flow ma…
FullCircle: Effortless 3D Reconstruction from Casual 360 Captures
Yalda Foroutan, Ipek Oztas, Daniel Rebain +4
Radiance fields have emerged as powerful tools for 3D scene reconstruction. However, casual capture remains challenging due to the narrow field of view of perspective cameras, whic…
Grow with the Flow: 4D Reconstruction of Growing Plants with Gaussian Flow Fields
Weihan Luo, Lily Goli, Sherwin Bahmani +3
Modeling the time-varying 3D appearance of plants during growth poses unique challenges: unlike most dynamic scenes, plants continuously generate new geometry as they expand, branc…
360Anything: Geometry-Free Lifting of Images and Videos to 360°
Ziyi Wu, Daniel Watson, Andrea Tagliasacchi +3
Lifting perspective images and videos to 360° panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspectiv…