199 citations · 206 across the 11 of their papers we have counts for
12 papers
WorldRecon: Generative Multi-View Mesh Reconstruction for Large-Scale 3D World
Mengchen Zhang, Yang Li, Chunshi Wang +2
Reconstructing complete, high-quality meshes of large-scale scenes from unposed multi-view images requires faithful geometric grounding while plausibly completing surfaces that are…
SS4D: Native 4D Generative Model via Structured Spacetime Latents
Zhibing Li, Mengchen Zhang, Tong Wu +3
We present SS4D, a native 4D generative model that synthesizes dynamic 3D objects directly from monocular video. Unlike prior approaches that construct 4D representations by optimi…
ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation
Mengchen Zhang, Qi Chen, Tong Wu +2
Despite progress in video-to-audio generation, the field focuses predominantly on mono output, lacking spatial immersion. Existing binaural approaches remain constrained by a two-s…
GenDoP: Auto-regressive Camera Trajectory Generation as a Director of Photography
Mengchen Zhang, Tong Wu, Jing Tan +3
Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematograp…
3DGen-Bench: Comprehensive Benchmark Suite for 3D Generative Models
Yuhan Zhang, Mengchen Zhang, Tong Wu +4
3D generation is experiencing rapid advancements, while the development of 3D evaluation has not kept pace. How to keep automatic evaluation equitably aligned with human perception…
FiVA: Fine-grained Visual Attribute Dataset for Text-to-Image Diffusion Models
Tong Wu, Yinghao Xu, Ryan Po +6
Recent advances in text-to-image generation have enabled the creation of high-quality images with diverse applications. However, accurately describing desired visual attributes can…
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations
Zhibing Li, Tong Wu, Jing Tan +3
Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours…
Omni6D: Large-Vocabulary 3D Object Dataset for Category-Level 6D Object Pose Estimation
Mengchen Zhang, Tong Wu, Tai Wang +3
6D object pose estimation aims at determining an object's translation, rotation, and scale, typically from a single RGBD image. Recent advancements have expanded this estimation fr…
LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation
Shuai Yang, Jing Tan, Mengchen Zhang +5
3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and…
Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Images
Zhangyang Qi, Yunhan Yang, Mengchen Zhang +7
Recent advances in 3D AIGC have shown promise in directly creating 3D objects from text and images, offering significant cost savings in animation and product design. However, deta…
Gemini vs GPT-4V: A Preliminary Comparison and Combination of Vision-Language Models Through Qualitative Cases
Zhangyang Qi, Ye Fang, Mengchen Zhang +6
The rapidly evolving sector of Multi-modal Large Language Models (MLLMs) is at the forefront of integrating linguistic and visual processing in artificial intelligence. This paper…
Image Data Augmentation for Deep Learning: A Survey
Suorong Yang, Weikang Xiao, Mengchen Zhang +3
Deep learning has achieved remarkable results in many computer vision tasks. Deep neural networks typically rely on large amounts of training data to avoid overfitting. However, la…