2 citations · 3 across the 11 of their papers we have counts for
4 papers · 1 filter
CrowdVLA: Embodied Vision-Language-Action Agents for Context-Aware Crowd Simulation
Juyeong Hwang, Seong-Eun Hong, Jinhyun Kim +4
Crowds do not merely move; they decide. Human navigation is inherently contextual: people interpret the meaning of space, social norms, and potential consequences before acting. Si…
A Real-world Display Inverse Rendering Dataset
Seokjun Choi, Hoon-Gyu Chung, Yujin Jeon +2
Inverse rendering aims to reconstruct geometry and reflectance from captured images. Display-camera imaging systems offer unique advantages for this task: each pixel can easily fun…
3DGH: 3D Head Generation with Composable Hair and Face
Chengan He, Junxuan Li, Tobias Kirschstein +7
We present 3DGH, an unconditional generative model for 3D human heads with composable hair and face components. Unlike previous work that entangles the modeling of hair and face, w…
Relightable Gaussian Codec Avatars
Shunsuke Saito, Gabriel Schwartz, Tomas Simon +2
The fidelity of relighting is bounded by both geometry and appearance representations. For geometry, both mesh and volumetric approaches have difficulty modeling intricate structur…