2 citations · 2 across the 4 of their papers we have counts for
3 papers · 1 filter
Spook the Machine: Gamified Exploration of Human Imagination of Machine Fear
Levin Brinkmann, Hiromu Yakura, Sonia Nicoletti +9
What happens when AI machines express fear? Do humans engage differently depending on how they express it? And what does it take to design for affective human-AI interaction? We pr…
How to be Non-Human : A Thematic Analysis of Animal Embodiment in VR Games
Siqi Yu, Shuai Liu, Yiqing Tian +1
This study employs a reflexive thematic analysis to systematically examine the design patterns of 48 first-person Virtual reality (VR) animal avatar games. The research identifies…
Expertise elevates AI usage: experimental evidence comparing laypeople and professional artists
Thomas F. Eisenmann, Andres Karjus, Mar Canet Sola +3
Generative AI's novel capacities raise questions about the future role of human expertise: does AI level the playing field between professional artists and laypeople, or does exper…