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cs.CV2025
EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation
Haotian Ling, Zequn Chen, Qiuying Chen +6
Consistent pose-driven character animation has achieved remarkable progress in single-character scenarios. However, extending these advances to multi-character settings is non-triv…
cs.CV2025
PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis
Chunji Lv, Zequn Chen, Donglin Di +5
Despite advances in physics-based 3D motion synthesis, current methods face key limitations: reliance on pre-reconstructed 3D Gaussian Splatting (3DGS) built from dense multi-view…