1 citations · 1 across the 2 of their papers we have counts for
2 papers
cs.MM2025
Voxel-GS: Quantized Scaffold Gaussian Splatting Compression with Run-Length Coding
Chunyang Fu, Xiangrui Liu, Shiqi Wang +1
Substantial Gaussian splatting format point clouds require effective compression. In this paper, we propose Voxel-GS, a simple yet highly effective framework that departs from the…
cs.GR2025★ 1 cited
CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation
Xiangrui Liu, Xinju Wu, Shiqi Wang +2
Gaussian splatting demonstrates proficiency for 3D scene modeling but suffers from substantial data volume due to inherent primitive redundancy. To enable future photorealistic 3D…