3 citations · 3 across the 7 of their papers we have counts for
7 papers · 1 filter
WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos
Jongmin Park, Jeonghwan Yun, Minh-Quan Viet Bui +1
Dynamic scene reconstruction from monocular videos remains highly challenging, as existing methods often struggle to balance global structural coherence and local fine-grained deta…
AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting
Minh-Quan Viet Bui, Jaeho Moon, Munchurl Kim
While 3D Vision Foundation Models (3DVFMs) have demonstrated remarkable zero-shot capabilities in visual geometry estimation, their direct application to generalizable novel view s…
EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images
Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello +3
Feed-forward 3D Gaussian Splatting (3DGS) enables efficient one-pass scene reconstruction, providing 3D representations for novel view synthesis without per-scene optimization. How…
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video
Minh-Quan Viet Bui, Jongmin Park, Juan Luis Gonzalez Bello +3
We present MoBGS, a novel motion deblurring 3D Gaussian Splatting (3DGS) framework capable of reconstructing sharp and high-quality novel spatio-temporal views from blurry monocula…
SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video
Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello +3
Synthesizing novel views from in-the-wild monocular videos is challenging due to scene dynamics and the lack of multi-view cues. To address this, we propose SplineGS, a COLMAP-free…
ProNeRF: Learning Efficient Projection-Aware Ray Sampling for Fine-Grained Implicit Neural Radiance Fields
Juan Luis Gonzalez Bello, Minh-Quan Viet Bui, Munchurl Kim
Recent advances in neural rendering have shown that, albeit slow, implicit compact models can learn a scene's geometries and view-dependent appearances from multiple views. To main…
MoBluRF: Motion Deblurring Neural Radiance Fields for Blurry Monocular Video
Minh-Quan Viet Bui, Jongmin Park, Jihyong Oh +1
Neural Radiance Fields (NeRF), initially developed for static scenes, have inspired many video novel view synthesis techniques. However, the challenge for video view synthesis aris…