4 papers
H3-World: Turning Language Understanding into World Control
Danze Chen, Zeqing Wang, Ziyue Lin +2
We present H3-World, an efficient framework that turns the 33B MiniMax-H3 video generator into an interactive world model. Our key finding is that, as large video generators become…
WorldMind: Decoupled Game World Model for State-Aware NPC Behavior
Zhiyang Deng, Boran Zhang, Danze Chen +1
Game world models have recently demonstrated promising capabilities in generating visually coherent and action-controllable gameplay videos. However, non-player character (NPC) beh…
ReactiveGWM: Flexible Control and NPC Reactivity in Game World Models
Zeqing Wang, Danze Chen, Zhaohu Xing +4
Existing game world models typically adopt role-specific interactions, where player and NPC roles are bound to fixed characters. This limits their flexibility in multi-character ga…
RESPOND: Risk-Enhanced Structured Pattern for LLM-driven Online Node-level Decision-making
Dan Chen, Heye Huang, Tiantian Chen +4
Current LLM-based driving agents that rely on unstructured plain-text memory suffer from low-precision scene retrieval and inefficient reflection. To address this limitation, we pr…