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cs.AI2026
Do LLMs Trust the Accuser or the Accusation? Measuring Belief Shifts in Werewolf
Yu-Yu Yang, Ti-Rong Wu, Hung Guei +2
Social-deduction games such as Werewolf are increasingly used to evaluate LLM agents, but existing evaluations often rely on final game outcomes. We propose a belief-shift evaluati…
cs.AI2026
MAPLE: Multi-State Aggregated Policy Evaluation for AlphaZero in Imperfect-Information Games
Qian-Rong Li, Hung Guei, I-Chen Wu +1
Imperfect-information games (IIGs) are challenging, as players must make decisions without fully observing the true game state. While AlphaZero has achieved remarkable success in p…
cs.AI2026
Evaluating Game Difficulty in Tetris Block Puzzle
Chun-Jui Wang, Jian-Ting Guo, Hung Guei +3
Tetris Block Puzzle is a single player stochastic puzzle in which a player places blocks on an 8 x 8 grid to complete lines; its popular variants have amassed tens of millions of d…