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cs.HC2026
VirSqueezer: Generating Realistic Deformations and Squeezing Dynamics in VR from Fine-Grained Squeezing Controls
Qian Zhang, Xiaoming Chen, Xiaorui Ma +2
Squeezing is one of the most natural forms of hand manipulation, inherently involving fine-grained, temporally evolving, per-finger flexion. In VR content creation, squeezing plays…
cs.HC2025
SketchPlay: Intuitive Creation of Physically Realistic VR Content with Gesture-Driven Sketching
Xiangwen Zhang, Xiaowei Dai, Runnan Chen +2
Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expe…