5 papers
Reloc-VGGT: Visual Re-localization with Geometry Grounded Transformer
Tianchen Deng, Wenhua Wu, Kunzhen Wu +7
Visual localization has traditionally been formulated as a pair-wise pose regression problem. Existing approaches mainly estimate relative poses between two images and employ a lat…
DGSLAM: 4D Dynamic Gaussian Splatting SLAM
Siting Zhu, Yuxiang Huang, Wenhua Wu +4
Recent advances in Dense Simultaneous Localization and Mapping (SLAM) have demonstrated remarkable performance in static environments. However, dense SLAM in dynamic environments r…
CAD-SLAM: Consistency-Aware Dynamic SLAM with Dynamic-Static Decoupled Mapping
Wenhua Wu, Chenpeng Su, Siting Zhu +6
Recent advances in neural radiation fields (NeRF) and 3D Gaussian-based SLAM have achieved impressive localization accuracy and high-quality dense mapping in static scenes. However…
VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes
Tianchen Deng, Wenhua Wu, Junjie He +4
3D Gaussian Splatting has recently shown promising results in dense visual SLAM. However, existing 3DGS-based SLAM methods are all constrained to small-room scenarios and struggle…
RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning
Yuxuan Wu, Lei Pan, Wenhua Wu +4
Sim-to-Real refers to the process of transferring policies learned in simulation to the real world, which is crucial for achieving practical robotics applications. However, recent…