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20232026
most citedLearning Continuous Exposure Value Representations for Single-Image HDR Reconstruction

1 citations · 1 across the 5 of their papers we have counts for

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cs.CV2026

Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors

Ge Gao, Siyue Teng, Chanqgi Wang +5

Immersive video communication requires photorealistic, render-efficient, and compact dynamic scene representations. 3D Gaussian Splatting (3DGS) offers a promising representation,…

cs.CV2026

Composing People Together: Iterative Pose-Image Generation for Multi-Person Interaction Scenes

Wenxuan Peng, Bharath Hariharan, Hadar Averbuch-Elor

Despite recent progress, text-to-image models still struggle to generate semantically diverse and compositionally accurate multi-person interaction scenes, often collapsing to repe…

cs.CV2025

TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression

Cheng-Yuan Ho, He-Bi Yang, Jui-Chiu Chiang +2

Building on the success of 3D Gaussian Splatting (3DGS) in static 3D scene representation, its extension to dynamic scenes, commonly referred to as 4DGS or dynamic 3DGS, has attrac…

cs.CV2025

CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compression

Yu-Ting Zhan, He-bi Yang, Cheng-Yuan Ho +2

3D Gaussian Splatting (3DGS) has shown immense potential for novel view synthesis. However, achieving rate-distortion-optimized compression of 3DGS representations for transmission…

cs.CV2025

CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression

Yu-Ting Zhan, Cheng-Yuan Ho, Hebi Yang +4

3D Gaussian Splatting (3DGS) has recently emerged as a promising 3D representation. Much research has been focused on reducing its storage requirements and memory footprint. Howeve…