15 citations · 25 across the 13 of their papers we have counts for
9 papers · 1 filter
FreeLoc: Online Floorplan Localization via Diffusion-Aided Pose Refinement
Haocheng Peng, Boyang Zhou, Jiarui Hu +7
Floorplans provide compact and widely available geometric maps for indoor localization, but existing high-performing floorplan-based methods still convert them into dense scene-spe…
Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generation
Zesong Yang, Weikai Chen, Liyuan Cui +10
Long-horizon camera-controlled video generation requires recovering previously observed content from an ever-growing visual history. Existing approaches either search historical co…
AutoPath: Learning Transferable Goal-Conditioned Stochastic Path Prior for Safe Navigation Without Human Demonstrations
Ziyang Zhang, Boyang Zhou, Zesong Yang +8
Real-time navigation in cluttered and dynamic environments requires collision-free and dynamically feasible motion under limited perception. However, feasible navigation behaviors…
MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing
Zesong Yang, Yuanhang Lei, Liyuan Cui +6
Recent advances integrate physically grounded Newtonian dynamics with neural rendering frameworks, narrowing the gap between photorealistic scene reconstruction and physics-based a…
NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field
Chong Bao, Yuan Li, Bangbang Yang +5
Recently neural implicit rendering techniques have evolved rapidly and demonstrated significant advantages in novel view synthesis and 3D scene reconstruction. However, existing ne…
GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance
Jiale Shi, Jiarui Hu, Zesong Yang +3
We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale se…
PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning
Yuanhang Lei, Tao Cheng, Xingxuan Li +6
Achieving real-time physics-based animation that generalizes across diverse 3D shapes and discretizations remains a fundamental challenge. We introduce PhysSkin, a physics-informed…
DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics
Yuanhang Lei, Boming Zhao, Zesong Yang +10
Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio-temporal variability of wind, as well as the complex deformati…
Fuse3D: Generating 3D Assets Controlled by Multi-Image Fusion
Xuancheng Jin, Rengan Xie, Wenting Zheng +3
Recently, generating 3D assets with the control of condition images has achieved impressive quality. However, existing 3D generation methods are limited to handling a single contro…