5 papers · 1 filter
Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentation
Yongzhen Hu, Yihui Yang, Haotong Lin +8
This paper addresses the problem of decomposed 4D scene reconstruction from multi-view videos. Recent methods achieve this by lifting video segmentation results to a 4D representat…
GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
Lin Zeng, Boming Zhao, Jiarui Hu +4
Novel view synthesis with neural models has advanced rapidly in recent years, yet adapting these models to scene changes remains an open problem. Existing methods are either labor-…
InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes
Zesong Yang, Bangbang Yang, Wenqi Dong +5
Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even wi…
CFSynthesis: Controllable and Free-view 3D Human Video Synthesis
Liyuan Cui, Xiaogang Xu, Wenqi Dong +3
Human video synthesis aims to create lifelike characters in various environments, with wide applications in VR, storytelling, and content creation. While 2D diffusion-based methods…
GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction
Zesong Yang, Ru Zhang, Jiale Shi +5
Neural surface representation has demonstrated remarkable success in the areas of novel view synthesis and 3D reconstruction. However, assessing the geometric quality of 3D reconst…