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cs.SD2026
PhysWave: Physics-Guided Latent Diffusion Models for Controllable Spatial Audio Generation
Lingfeng Yao, Chenpei Huang, Xingke Yang +5
Text-to-spatial audio generation, such as text-to-First-Order Ambisonics (FOA), provides a convenient way to create spatial audio for billion-dollar gaming and film industries. How…
cs.SD2025
Generating Moving 3D Soundscapes with Latent Diffusion Models
Christian Templin, Yanda Zhu, Hao Wang
Spatial audio has become central to immersive applications such as VR/AR, cinema, and music. Existing generative audio models are largely limited to mono or stereo formats and cann…